Project zomboid are zombies attracted to light. West Point: 5000. Project zomboid are zombies attracted to light

 
 West Point: 5000Project zomboid are zombies attracted to light  I don't know where they keep coming from

Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. If it didn't spot you, the sound will fade to nothing periodically before returning. Migratory behavior. Yes. move away and talk with other. Set up a nice base outside of town and want to just work on my all my skills. ago. New tutorial teaching you the very basics of the new movement and. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. I don't know if any of these are true. Zombies sometimes migrate and they can easily cross from one side of the town to the opposite when they do. • 2 yr. Whether it be walls, doors, or window barricades; they attract zombie aggression. Dr-Mailman • 10 mo. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. No, the if the generator is located in an area that the game considers to be "inside," it will be deadly, regardless of having windows, doors, or garage doors open. Set up a nice base outside of town and want to just work on my all my skills. #9. Careful not to accidentally power the neighbours house, and remember you will power street lights too, which can attract zeds. just don't get spotted or make noise. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Per page: 15 30 50. My last char died so I haven't had a chance to try it out but it should work. It isn't a guarantee that the zeds "hear" it, but it is such a large radius that some zombies will hear it. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. I do think it should be based more on light than sound. Its a small town and makes sense for it be lower both for realism and for gameplay (good place for an easier run). 311K subscribers in the projectzomboid community. After playing with vehicles, I can't really go back to the base version. . Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. How many zombies are in Muldraugh? Muldraugh: 4000. simply going somewhere else for awhile, sitting down. I was unlucky to spawn in a densely packed neighborhood, so I have a big pile of corpses outside my house. As far as I can deduce, they have not spotted you, but simply migrated elsewhere and stumbled on you purely by chance. It produces a loud pseudo sound zeds hear. Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. So if your lights are always on they don't care. then to disable it, just press it again. Then you can park somewhere and double back around. I don't know where they keep coming from. . Recommended Read: What Happens When You Die in Project Zomboid. edit: also sneezing and coughing when. This isn't true. Banging zombies or multiple ones dying can attract them from a VERY LARGE AREA. Lights will attract zombies. sugarskull Feb 7, 2016 @ 3:20pm. I've tested this by blinking flashlights and headlights at them from just outside their vision. I don't know if any of these are true. To light a campfire, you need either a lighter or matches and one unit of burnable material. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. They make it easier for zombies to spot you in the window and aggre, but this is what you can fix with curtains or 3-plank barricades. Might be misremembering though. Zombie Pathfinding: How To Lose Zombies. Exactly but be. Now get out and place the kit and some fuel and light the fire. With Project Zomboid, the zombie apocalypse gets a sandbox survival approach. #4. Even More Everything Colors. This isn't true. 8 — 1. West Point: 5000. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. I don't know if any of these are true. I've gotten the hang of the game a bit, but there is a lot of stuff I still don't fully understand, so please have patience if this is stupid. Still, groups act as an entity and feel somewhat unnatural. There is a mod called 'Trash and corpses' that adds exactly that all over the map. 16, with no mods installed. They can't destroy/attack pre-generated building tall fence and wall so it might seems they focus on you because they do it only to you. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. Project Zomboid. Set up a nice base outside of town and want to just work on my all my skills. Created by Goblin Conscript. Use sheets over the window, and that sort of stops. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. All curtains do is prevent the zombies that are actively looking in the direction of the window/door from seeing through it. A constant reek of rotting death in their home/base would drive up most peoples' anxiety and depression over time. Most of my Walls are indestructable, but obviously Id feel. v. #2. Does light attract zombies project zomboid? Movement and Horde Behavior Zombies are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. Description. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?I think zombies will only be attracted to light if they actually see the light turn on or off or if the player is made visible by the light source. ago. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. SMASH that LIKE. Set up a nice base outside of town and want to just work on my all my skills. Well there is a mod called BETTER FLASHLIGHTS that allows you to attach flashlights to your belt. Lights will attract zombies. If it spots you it will follow you around for the entire duration, drawing hordes towards you. In addition to that, once a zombie is on an object/barricade/wall, they'll tend to stick to it. Player is much more likely to run into a pack of 5-6 zombies rather than see over 5-6 zombies dotted around a particular area. Originally posted by Death: Originally posted by Sick Boy: It depends on the actions. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I don't know where they keep coming from. This mod makes zombies attracted to blood of the living. I don't know where they keep coming from. Pretty sure they will, they already eat the animals you trap for now. In addition to that, once a zombie is on an object/barricade/wall, they'll tend to stick to it. Have not tested with metal. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. Rules about generators. 78. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. There isn't an actual mechanic that draws them to light. I don't know where they keep coming from. No, zombies don't react to light and do not gain visual range in light. I don't know where they keep coming from. Sleeping at upper floors is allways the best. Zombies don’t path into structures so much as they roam around in the open. With fully covered windows, light shouldn't attract zombies to begin with. ago Guess I should've known better than to think that the wiki was still accurate. But only use your haste and run only when you have seen an escape opportunity. According to popular culture, zombies are attracted to light sources, including torches. So Im at that point in the game where Im starting to get really paranoid and invested. Cool ideas, but although project zomboid is about realism and stuff, zombies themselves are not quite a realistic idea. Last time I successfully hid there would be periods where I couldn't hear it at all about every hour or so. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. This seems completely inconsistent. The sight of human flesh will always be first priority- both the flesh of the player or an NPC. Sleeping at upper floors is allways the best. No, there is no danger like that to having them outside, however, the generators do make noise that can attract nearby zombies. Cool. I don't know where they keep coming from. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. As u/PwnagePete said lights being turned on at night make noise that zombies hear. Jeff Mattas. Yes, not just watches on zombies but alarm clocks inside houses as well. Zombies won't eat each other it seems but will to other bodies in vanilla. What does the helicopter event mean? A helicopter will fly around for a few hours, drawing zombies towards wherever it flies. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. #7. Yes. The zombies attract noise and to avoid noise, you can level up lightfoot. Lights going from off to on when it is dark, does however attract a lot of zombies and curtains and barricades do nothing to prevent it. I am the only house with all blinds closed lights off, no tv or radio. Project Zomboid. Yes, not just watches on zombies but alarm clocks inside houses as well. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. • 3 yr. As others mentioned, sound, rotting corpses, lights may attract them too. I don't know if any of these are true. Crafting. So Im at that point in the game where Im starting to get really paranoid and invested. What happens sometimes is that they follow me at a distance (out of view) and if not paying attention they might seem to come "out of nowhere", This is specially true when using a vehicle, since the noise tends to herd zombies behind you. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. Set up a nice base outside of town and want to just work on my all my skills. Cleaned the restaurants, shops, gas station and a big portion of the woods. Death Dec 25, 2021 @ 4:40am. #3. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. By the way, zombies completely ignore light itself, light affects only their vision, for example, if at night zombie starring at you, but can't see you because of darkness, switching flashlight. They roam around the map and build up over time. Project Zomboid. ] loud. Set up a nice base outside of town and want to just work on my all my skills. Canadian Normandy Oct 21, 2014 @ 4:33am. The. 3 Aenir • 2 yr. Could you tell me what's outdated info and what's still true? If we assume respawn is turned OFF, then no, all the zombies will not migrate to you. If you drive a car let's say around a police station, keep honking and drive off in a random direction, zombies from a huge radius will follow the car and the noise. I believe they can hear you through structures (sneezes, jogging, walking), but who knows maybe it's bugged. Zeds see that slight flicker of light and react to it. You walk faster than a zombie so you can juke and kite them around as needed. In earlier versions of the game it seemed that way because when you flipped a light switch at night for some reason it created the LARGEST SOUND RADIUS SOUND IN THE GAME. I'm not sure. January 4, 2012 5:. zombies literally spotted me from far beyond my screen, In a heavy fog, with me sneaking next to a wall. With the right parameters, you can somewhat replicate (huge) hordes. Zombies will still occasionally decide a random door needs to die, but they are not specifically picking on yours. Technically, zombies should only destroy things if they have to in order to path to a player sighting, meta event or technology but a lot of people report zombies seem oddly obsessed with vandalism. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. This’ll change in build 42. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. This guide will teach players the basics of survival, combat, and exploration, among other things. No, it is not. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. By: CostlySpider. I think you need atleast level 1 electrical to remove the lights from other buildings. In conclusion, zombies in survival and horror video games are attracted to bases due to noise and activity. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. #2. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. Showing 1 - 3 of 3 comments. txt file. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. 1. If it spotted you, you'll always hear it near. So I stole a cop car and turned on the siren to try and bait a buncha zombies away from the gas station. Per page: 15 30 50. The beauty of Project Zomboid is that despite a languid pace, there’s an unnerving, creeping realization that time is progressing in the game world and those fresh supplies and quiet, safe areas. If the vehicle is of a type that has an interior map, an "Enter" option will appear. #3. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. A flashlight can be used to provide light for the player when it is dark. So Im at that point in the game where Im starting to get really paranoid and invested. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. For example, if you sneak up to a group (without them spotting you) and then start flashing them with a flashlight, they won’t react to it at all. I do believe that they can be attracted by outer lights though, Indeed so be careful where you place your generator, beside its sound, it is a bit troublesome when. ago. Not only sound. So Im at that point in the game where Im starting to get really paranoid and invested. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. I don't know where they keep coming from. So Im at that point in the game where Im starting to get really paranoid and invested. Project Zomboid is a post-apocalyptic survival game where players must. Set up a nice base outside of town and want to just work on my all my skills. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…So Im at that point in the game where Im starting to get really paranoid and invested. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. No. All of them. They have an insatiable hunger for human flesh and will not hesitate to kill. The moment of the flick from off to on should be. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. Zombies should not appear in closed off areas that are unreachable from the edge of the map. For the axe, it is the distance, when you swing the axe, the head of the axe would hit their head. After thinking of ideas, I remembered a zombie board-game I'd played a few years ago called Dead of Winter, which features some gross, plaguey typ. Zombies are attracted to campfire light. Change in lights (turn on OR off) will attract zombies attention. They'll only start banging on things, if something attracts them. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. . It will power both the shed and the house, but if the. All rights reserved. So yes, light definitely bypasses curtains at night, so either turn them before it gets dark, so there isn't a change in lightning which is what attracts the zeds or don't turn them at all. Originally posted by Whisper: Originally posted by Whisper: The devs have stated that corpses do not attract zombies. It isn't guaranteed to be heard by zombies, but the radius. Lorenzo_BR Drinking away the sorrows • 3 yr. . I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I am sure zombies are attracted to your base. Showing 1 - 1 of 1 comments. If you have mechanical skills and the crafting recipe, you will be able to craft Noise Maker with Remote Trigger/Timer/Motion Sensor later on as well. Yes. Set up a nice base outside of town and want to just work on my all my skills. You can set these parameters to your taste in Sandbox mode too. Alle Diskussionen Screenshots Artworks Übertragungen Videos Workshop Neuigkeiten Guides Rezensionen. I am the only house with all blinds closed lights off, no tv or radio. Set up a nice base outside of town and want to just work on my all my skills. • 1 yr. Zomboids will prioritize their pathfinding needs. The zombies will prioritize their path finding needs. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It can be used to light up dark areas, provide warmth, and cook food. A foul smell in the air noticed weeks before July 4th, 1993 is believed to be connected to some kind of airborne strain that infected the majority of Knox County, KY's residents, turning them. So Im at that point in the game where Im starting to get really paranoid and invested. Oh, and it extends one level up, one down, and 20 tiles in every other direction. A Screenshot of Project Zomboid. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Zombies will prioritize their pathfinding needs. NOT. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. Solution was. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I don't know if any of these are true. 5. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So Im at that point in the game where Im starting to get really paranoid and invested. they randomly roam around, and unless you enabled it, they don't attack anything unless they see/hear something. The player’s flesh will always be the first thing to be looked at. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. ago. I don't know if any of these are true. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. As far as I know, lights don’t attract zombies. oh i didnt know that :)So Im at that point in the game where Im starting to get really paranoid and invested. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. At unmodded game as I have experienced, zombies tend to be attracted to the light and movement. william_es Oct 3, 2022 @ 12:02am. Then use a piece of paper on one of the bodies to light the blaze. And yes, fog does affect their sight distance (and yours), not sure about hearing. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Remember, never jog/sprint unless you need to. By default all zombies appear to have wicked eyesight when there is a lot of light. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. Set up a nice base outside of town and want to just work on my all my skills. Zombies aren't attracted to light, they're attracted to change. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. It's a small radius around it (20 tiles IIRC) that draw zombies, but it's like nothing in the end. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. #1 Shurenai Jan 12 @ 4:53pm Originally posted by Quill: No. No help is coming – their continued survival relies on their own cunning, luck and. . Wired Lamp On Pillar. Uses 9x19 which are as common as dirt and is pretty powerful. So if your lights are always on they don't care. They'd have better luck just breaking down a wall next to the door. Originally posted by MustanSuden: When I first heard the helicopter's blade sound, I was inside my base and decided to stay inside to avoid getting spotted. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. that is big risk to play with generator . #3. While the campfire is burning, you can. I don't know where they keep coming from. I'm not 100% sure, but I read somewhere that player-built structures are currently attracting zombies. Created by mezz. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Project Zomboid - Project Zomboid is an open-ended zombie-infested sandbox. Sheets block light and zombies aren't attracted to dead bodies at all. Using sneak ability will let you walk slower and attract less attention. I don't know if any of these are true. simply going somewhere else for awhile, sitting down. Per page: 15 30 50. 2: Set tv to like 2 volume. I don't know if any of these are true. #4. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. oh i didnt know that :)PastorMooi Apr 1, 2022 @ 12:57pm. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. This refers to the idea that zombies are aware of their own existence and the. Lots of ways to. ‘Zombie clumping’ improved. The Importance of Crafting and Building The Final Word: Survive or Die Trying Shedding Light on Survival: Discover If Zombies Can Detect Your Flashlight in. In that case, you have a good reason to burn bodies. They will 'thin' out from the whole map and fewer and fewer will show up at your base over time. It's just that player structures are blocking their pathing. So Im at that point in the game where Im starting to get really paranoid and invested. JoeTheMysterious. It only takes one to see you and shuffle on over. They're attracted to light and sound, and fire is bright and loud. So Im at that point in the game where Im starting to get really paranoid and invested. ago They only get attracted to the light switch sound when it's night time. I don't know where they keep coming from. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. too many thing to care about . The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Group parameters (size / spread / distance) depend on difficulty. When it comes to long-term survival in Project Zomboid, learning how to defend your base is paramount! First off, know this: Zombies will attack anything you build. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Your can invite them to join your group and if successful you can give them orders with right click or group UI by pressing U key. Ignore everyone who says this is cheating, game is supposed to be fun for you, and this game is really unforgiving. So its too expensive in gas that does not replenish, repairs, attracting zombies, to name a few. Watch guides online also, there are some great youtubers with some solid content to help you survive longer. Description. Once it starts banging the sound attracts more. All trademarks are property of their respective owners in the US and other countries. So Im at that point in the game where Im starting to get really paranoid and invested. 4. Before I start and get ressources, mostly gens and walllights. Set up a nice base outside of town and want to just work on my all my skills. If electricity is still available and lights are on or radio is making sound, it can also attract zombies. 16. So Im at that point in the game where Im starting to get really paranoid and invested. edit, here's a rundown on it. Undead thoughtless creatures, a near unstoppable force, they have no fear, feels no pain, relentless even to the most severe injuries. sugarskull Feb 7, 2016 @ 3:20pm. In addition. Uncoordinated zombies just pushing it or banging their head against it shouldn't be able to even dent the thing, much less break it down. Biohazard Feb 7, 2016 @ 5:02pm. This mod allows players with level 3 Electricity, an Electrical Wire, and a Screwdriver to make constructed Lamp on Pillars into generator-powered devices. Drive around in a car while breaking the horn. #7. So if you want big zombie hordes to attack your base just attract them with some noise. They should make the bbq and the oven also emit some light in future updates. I don't know where they keep coming from. I don't know if any of these are true. Check every body for useful loot and rip up all the clothes for tailoring materials (especially the Leather). I have never tried it, but I had heard you can use walkies to lure zombies. The range at which zombies will track a bleeding player has been changed from. The more stuff you build outside the more stuff there is for passing zombies to bump into. The easiest concept would be throwing a rock away into the bushes to draw the zombies over there. Project Zomboid. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. So you might find yourself too close for comfort when one or more zombies get back up. Terrorscream. This idea is often. 5 CP: none:. Unraveling the Mystery: Shedding Light on Whether Zombies Experience a Zomboid Perception. 3 hours played) are things like zombies beating down doors, or randomly attacking doors or windows without hearing noise or seeing anything. So a torch or turning on lights without closing curtains will attract them towards you. Zombie at the top of the stairs. So Im at that point in the game where Im starting to get really paranoid and invested. then under "general" you will see "launch options" with a text box below it. Set up a nice base outside of town and want to just work on my all my skills. ago. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Showing 1 - 3 of 3 comments.